﻿<?xml version="1.0" encoding="UTF-8"?>
<root>
	<RenderCfg>
		<Channel4CanvasID value="9" Describe="4 channel canvas"/>
		<NormalCanvasID value="9"  Describe="tpf内部自动创建 canvas(1:DC; 2:xImage;)"/>
		<UpdateUIMode value="2"  Describe="refresh mode(0:更新驱动刷新; 1:全屏刷新)"/>
		<DirtyRegion value="true" Describe="dealwith dirty region"/>
		<ImgEngine value="0" Describe="正常模式下用的引擎(0:ximage;1:mgimage;2:gbimage;3:xxzgbimage;4:xgame)"/>
		<FontEngine value="0" Describe="(0:dcfont;1:mgfont;2:gbfont;3:xxzgbfont;4:xgame)"/>
		<Img3DEngine value="2" Describe="同时使用两种引擎时的第二种引擎(2:gbimage;3:xxzgbimage;4:xgame)"/>
		<Font3DEngine value="2" Describe="(2:gbfont;3:xxzgbfont;4:xgame)"/>
	</RenderCfg>
	<PathCfg>
		<vfs use="0" file="Data\res.vfs"/>
		<ResRootPath value="Data\ui_tpf\image\" usevfs="0"/>
		<StyleRootPath value="Data\ui_tpf\Styles\"  usevfs="0"/>
		<LayoutRootPath value="Data\ui_tpf\" usevfs="0"/>	
		<LibRootPath value="Data\ui_tpf\" usevfs="0"/>
		<ScriptRootPath value="Data\ui_tpf\Script" usevfs="0"/>
		<Name2IDFileRootPath value="config\name2id.xml"/>
		<CursorConfigFile value="config\cursor.xml"/>
		<ReadBinaryLayoutFile value="false"/>
	</PathCfg>
	<Default>
		<Font value="-12;0;0;0;400;0;0;0;134;3;2;1;2;微软雅黑"/>
	</Default>
	<OtherCfg>
		<!-- 拖拽模式 0:左键按下同时进行拖拽；1:左键单击进行拖拽
		拖放启动模式　0:左键按下不移动过DelayTime毫秒后Start；1:左键按下移动PixelNumber个像素后Start; 2:两个条件满足一个就Start-->
		<Drag DragMode="1" StartMode="2" DelayTime="300" PixelNumber="5"/>
		<!--Combobox的分隔符-->
		<Delimiter Value=","/>
		<Shortcut Enable="0" />
	</OtherCfg>
</root>